||Keynote: Reaching all learners
Each year, Canby's Innovation Grant Program provides twenty-five $2000 grants to provide classroom technologies of a teacher's choosing. By putting the power of choice and the encouragement of exploration and possible failure into the hands of the teaching staff, Canby SD has been able to foster a culture of collaboration and innovation that has exceeded its expectations. Chosen as an Apple Exemplary Program for 2010-2011, the Innovation Grant has catalyzed the innovative culture that has engaged both teachers and students and produced academic outcomes for all learners fueled by powerful, mobile technologies.
|Joe Morelock is the Director of Technology and Innovation for the Canby School District, serving approximately 5,000 K-12 students. In his 18 years in education, his positions have included high school Spanish teacher, school librarian, assessment coordinator, and a varsity coach. Joe currently leads the districts technology projects, including starting the Innovation Grant Program in 2008 which provides funding for teachers to use technology in innovative ways in their classrooms.
Joe is fluent in Spanish and Portuguese and has developed and delivered mobile content and training on the use of the iPod and iPad across the United States and for Argentinas Ministry of Education. He regularly consults with state departments of education as well as local school districts in the U.S. and Canada, and has presented to and worked with educators at conferences and events on three continents. Joe speaks to a variety of audiences in the areas of education, business, and government. He also co-authored reading and language acquisition, iPod touch, and podcasting professional development courses for Apple, Inc. Joe is currently implementing a 1:1 iPod touch mobility program for all Canby 3rd and 4th Grade students, 1:1 iPad classrooms at multiple grade levels, and authors Canby's iPod user group wiki.
||Enhancing Your Classroom with Technology: Yodio, Polling, Screenr, & Smartboards
By using technology that is easy and simple to use, you can engage students and further differentiate your lessons. Will cover techniques such as yodio.com, polleverywhere.com, screenr.com, and beginning SMART board (including how you can turn your laptop into a SMART board).
||Computer tablets as an accomplice in overcoming the algebra barrier
Join us for a hands-on look at apps that can help further develop students' conceptual understanding of algebra at the upper elementary, middle, and high school level.
A link to the Algebraic Thinking Project apps can be found at http://algebraicthinking.org/ (then click on "tech")
| Professor, Pacific University
Mike Charles is an educational media and technology specialist with a background in curriculum and instruction. He taught for 15 years in Phoenix, Arizona, His interests include the uses of visualization tools in teaching mathematics and science in K-12 education, ways that technology enables student-initiated project learning environments around the globe, and the complexities involved in changing teacher practice.
||Infusing the three Rs with the four Cs: Transforming schools to equip students for tomorrow's careers and communities
The presenter will illustrate the use of emerging technologies designed to transform analog teaching into engaging and interactive learning. The tools presented are examples of strategies to promote the growth of Critical thinking & problem solving, Communication, Collaboration, and Creativity & innovation throughout the curriculum.
|Assistant Professor, Willamette University
||The Power and Persuasion of Primary Source Material: Bringing a Social Justice Perspective to Your Curriculum.
An exciting new array of digital primary source materials allows your students a more intimate glimpse into history. Accessing these artifacts encourages students to develop a more personal connection to the issues and people that define our past, and allows historically marginalized voices to speak to issues of justice and the human condition. I will provide an extensive set of links to these materials and will demonstrate a technique to bring history alive by interviewing historical figures. Examples will be provided from the work of a range of elementary and graduate students.
|Mark Bailey has explored educational applications for emerging technologies since the 1980s. A Professor at Pacific University specializing in early childhood education and Director of the Child Learning and Development Center, Mark publishes and presents extensively on the confluence of technological innovation, educational empowerment, and social justice.
View Presentation Resources
||Session 2 only. New Forms of Instructional Materials Support Common Core State Standards
Come learn about new forms of instructional materials that support the function of both teaching and learning as we work together toward the implementation of the Common Core Standards in the subject
areas of Math and English Language Arts. Participants will be engaged in discussion that will address theory and will leave with practical resources they can implement instantly.
|Oregon Department of Education - Office of Educational Improvement and Innovation
||The Games Kids Play: Building Games with Student-Thinking
Games are everywhere; teachers use them often to facilitate learning. But, games come with challenges. Online games can be useful, but lack flexibility in content. Teacher-built games can be catered to specific content, but are often time-intensive for teachers. This session will focus on how to create games using classroom technology, such as document readers, Smartboards, and iPads, where the students build the questions, and thus, work with the material not only in playing games, but in preparing for them as well. This will also be aimed at reducing the amount of teacher preparation time required along the way. Samples of games for middle school and high school content classes will be included; we will play games.
|Assistant Professor of Education
George Fox University
Ken recently joined George Fox University after nineteen years of middle and high school teaching experience, including classes in language arts, reading, drama, social studies, math, and PE.
Tournament Time! Bracket.doc
Tournament Time! Rules.doc
Tournament Time! Rules & Guides.pdf
Tournament Time! Scoreboard.notebook
Tournament Time! Scoreboard.doc
Tournament Time! Sentence Sheets.doc
interactive game links.docx
Introductory Goal slide.pdf
|Eaton 4th floor lounge
||Session 1. Using VoiceThread for Interactive Projects
Explore how educators are using VoiceThread to empower students with images, video and voice. Review exceptional K-16 examples in all subject areas and see how this flexible tool can engage learners in an interactive environment.
Session 2. Got books? Using technology to promote YA literature
Reach your teen audience with creative ways that promote reading and Young Adult literature using free or open-source technology tools. Review real examples submitted by teachers and Librarians from all over.
La Salle Catholic College Preparatory
||Easy, Efficient & Essential Tech Tools to Improve Teaching and Learning
Demos and discussion of a variety of free productivity tools, including: Tinyurl, Delicious, Dropbox, Teamviewer, and a few others to boot. Also a time for participants to share tools and experiences.
Anita Z. Boudreau
|Using Microsoft Excel to Explore Data
Action Research provides an inquiry-based approach for improving teaching and student learning through a process of identifying a critical question, planning, acting, analyzing data, and reflection. This hands-on interactive workshop is designed to help develop skill in using Microsoft Excel to collect and analyze data to better inform educational practice. Participants will use an authentic data sample to: understand qualitative and quantitative pre- and post-assessment design; set up a spreadsheet; create a chart; and write up the results.
|Ms. Crippen is an Instructor at Portland Community College.
Dr. Z. Boudreau is the Forest Grove Flex program Coordinator and Assistant Professor of Education at Pacific University.
Presentation Resource Link
||Online Mapping Tools
Free online mapping tools, such as Google Maps and Google Earth, provide innumerable opportunities for students to explore, describe, and engage with the world around them. In this session, we will survey the interactive features offered by these tools and discuss how students can create maps that address their own concerns, interests and understanding of society and the environment. In addition, we will also discuss how these tools can be used to allow students to creatively apply skills they have learned from different content areas within this virtual geography. This workshop is intended to be of interest to teachers of all grade levels.
|Director of Educational Technology and Curricular Innovation,
||Stellarium: Teaching Moon Phases in a Cloudy Climate
Participants will engage in an inquiry-based STEM lesson about the phases of the moon, a required topic in Oregon schools. Stellarium, a free cross-platform application, will be used to create a moving, virtual sky with stars, planets, the moon, nebula, and galaxies. Participants will observe and sketch the sun and moon in the virtual sky, noting how their appearance changes over a few weeks time. Sketches will then be used build understanding of sun-earth-moon system, culminating in a hands-on moon-on-a-stick activity.
|Professor of Education,
Kevin Carr teaches K-12 science methods courses and delivers professional development in science teaching. He is also coordinator of the Woodburn STEM Partnership.
||Empowering Students to Create Technology: Teaching Computer Science Skills in the Secondary Classroom
Rather than just using technology in the classroom, why not teach students how to create their own technologies? In this session I will share a wide variety of resources designed to teach students topics related to computer science. Ranging from games that teach major concepts to student-built robotics to iPhone and iPad app development, these resources are best suited for middle or high school classrooms, and are flexible enough for whole-class instruction or self-directed study.
||Podcasting in the Elementary Classroom: Ideas for creative projects with your students.
Description: Would you like to learn how to use iPods and digital cameras to extend some of your favorite units of study in the classroom? In this session you will see many examples of students creating and publishing podcasts in math and science and how simple it can be to have them create podcasts for all other curriculum areas. Participants will be given resources and information on how to get started.
|Machelle Childers is a 3rd Grade Two-Way Immersion teacher in the Forest Grove School District. She actively uses technology in her classroom including student-created video projects, Audacity, student-created podcasts, listening centers using iPods and iPod math applications.
Her website is http://web.me.com/mchilders
||Interactive White Boards in the Elementary Classroom
What can young children do with interactive white boards? How can interactive white board software help teachers get organized? See how one teacher is using a SMART board in the early-elementary classroom for language arts, math, and science. Come away with new ideas for using this technology and share some of your own.
|Serena has taught K-2 in the Forest Grove School District. She is involved in the Oregon Ed Tech Cadre, Forest Grove Ed Tech Cadre, and Forest Grove Technology Advisory Committee. She has led several SMART Board staff development sessions for the school district and uses her interactive white board regularly in the classroom. Her website is http://sites.google.com/site/happywhenweshare/
||Science and Math You Can Get Your Hands On with Vernier
In this demonstration, we will show you how to integrate Vernier technology into your classroom. Observe experiments selected from our popular lab manuals using a variety of sensors.
|Biology Staff Scientist at Vernier
||An Invitation to Think 2.0: Combining Rich Digital Content with Effective Learning Strategies in Your Classroom. Cool! Amazing! Incredible! That's what I said when I first saw the wonderfully rich digital images and video at places like Google Art Project, the Library of Congress, and Google Earth. Then I thought: How do I use this in class? Come to this session to find out. You'll learn to find a wide range of rich digital content on the Internet and use a variety of powerful digital tools that help your students to learn to think 2.0. In addition, you'll learn how to use some simple and effective learning strategies and thinking frameworks that help guide your students' thinking help you develop lessons and projects for them in any subject area. You'll leave with techniques, tools, and ideas you can implement into your classroom right away.
||Associate Professor, Pacific University College of Education,, Eugene.
Mark Szymanski began teaching at Pacific's College of Education Eugene campus in 1999. He earned his doctorate at the University of Wisconsin. He taught in Milwaukee, Wis., and has focused much of his work on technology and the power of connecting communities.